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  1. #31
    Keputch is offline
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    no kdyz to tady tak procitam tak asi nakonec pojedu DK nebo NB

    LUPUS REGNUM!!!

  2. #32
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    Pár slov od Paula (z fora PTS):

    Hey everyone,

    I just wanted to drop a line in to talk about some things coming to the game in the future that we thought you might want to know about. Of course, there is way more happening than what is listed here, with team busy on many initiatives including continued bug fixing, balancing, and other features. But these are things we can offer some tidbits on that you’ll hopefully be seeing soon. As with anything in development, things could change, so we are not guaranteeing these.

    Adventure Zone – Craglorn and Trials

    We are going to be talking about this in lots of detail very soon. I know everyone is eager for details, and they will come soon.


    FOV Slider

    There isn’t a lot to say about this feature that isn’t in the title, other than we will be adding it in. We know different people have different Field Of View settings which will make them comfortable, or just not nauseous.


    Improved World Interactivity

    You will be able to pick up even more objects in the world, including picking up that sword or armor off the rack.


    Death Recap

    In your darkest hour, we rub it in. Just kidding. When you die, you will now be informed of who or what killed you, what the last top five events were that contributed to your death, and offer some hints that might contribute to your success in the future. This will be a UI element that comes up when you die. We don’t want you to die, but if you do, we want you to be a better person for it.


    Battle Level Off

    We're adding a toggle so you’ll be able to turn off battle leveling in Cyrodiil if you wish.


    Exclusive Full Screen Mode In Digicolor
    Okay, Digicolor isn’t really a thing, but exclusive full screen mode sounded so impressive, I thought I should embellish. Sorry about that.


    Player Separation

    We know that group members can become separated in some of our content, and we are looking at ways to make sure you stay together with your group members. We are currently testing some solutions.


    So there you go. Just a peek into what’s coming up, and really, that’s only a small portion of what we are working on. We’ll be announcing more in the upcoming weeks, and I’m looking forward to seeing you at launch.

    -Paul

  3. #33
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    Quote Napsal Rosally View Post
    Ach jo to teda taky z tohoto infa nadšená nejsem, jsem za templare chtěla hrát
    V poslednim streamu Erlexx (Temp v10) rikal, ze uz mu mana regen funguje zase "normalne" a kdyz prochazel dung tak bylo videt, ze mohl spamovat Lingering Ritual aniz by mel problem s manou, coz jeste v prubehu tydne mel.

  4. #34
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    jinak ... zvednuli limit lidi do guildy na 500 predtim to melo byt snizeno pro release na 300 ale nakonec to zustane tak jak to je ted na PTS...
    Naposledy upravil Quin; 03-11-2014 v 10:38.

  5. #35
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    Red face

    jeste pridam takove 2 novinky, dneska sme meli na PTS maly patch co

    1. zmenil trochu fungovani resto staffek,na konci heavy attacku (podrzim leve tlacitko na +-2sekundy) se vam obnovi 10% max magicky (mam 2000magicky = 200 magicky za kazdy heavy utok resto staffkou), vsichni healeri,solo playeri co pouzivaji resto staffku zajasaji, ostatni jak uz se tedka deje na PTS foru budou nadavat ale zenimax se jasne vyjadril ze to takhle chce nechat max ze snizi hodnotu na 8% ~ 7.5%.
    2. o dost zvedli obtiznost mobu 1-50level, takze uz by vsechno nemelo padat na jednu ranu jak tomu do posud bylo s nekteryma classama, v rychlosti sem si udelal alta na level 17 sorcku a neni to tak hrozny jak to vypadalo na "papire" kdyz nam tam nahodili ty cisla ;)
    Naposledy upravil Quin; 03-12-2014 v 00:21.

  6. #36
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    Quote Napsal Quin View Post
    jeste pridam takove 2 novinky, dneska sme meli na PTS maly patch co

    1. zmenil trochu fungovani resto staffek,na konci heavy attacku (podrzim leve tlacitko na +-2sekundy) se vam obnovi 10% max magicky (mam 2000magicky = 200 magicky za kazdy heavy utok resto staffkou), vsichni healeri,solo playeri co pouzivaji resto staffku zajasaji, ostatni jak uz se tedka deje na PTS foru budou nadavat ale zenimax se jasne vyjadril ze to takhle chce nechat max ze snizi hodnotu na 8% ~ 7.5%.
    2. o dost zvedli obtiznost mobu 1-50level, takze uz by vsechno nemelo padat na jednu ranu jak tomu do posud bylo s nekteryma classama, v rychlosti sem si udelal alta na level 17 sorcku a neni to tak hrozny jak to vypadalo na "papire" kdyz nam tam nahodili ty cisla ;)

    Wow to je podstatná změna při regenu magicky.
    Centurie Ordo Malleus & Draci Severu

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